Death - Official TF2 Wiki (2024)

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The Heavy

Death occurs when a player's health points drop to zero, resulting in a kill. There are several types of kills that can be inflicted either by players or by the environment. A death yields a range of points to the player or players who dealt the killing blow and adds one point to the victim's death count.

Upon death, the player's point of view is briefly shifted to third person, as the class they were playing either turns into a ragdoll or gibs, depending on the nature of the death, and drops their weapon along with a medium ammo crate. The name of the player and their respective killer is displayed in the recent kills log on the upper right corner of the HUD, along with the kill icon of the respective weapon used by the killer. After death, the player is placed in the respawn cycle and must wait a certain length of time before rejoining the game. During this time, the player will temporarily enter spectate mode, unless instant respawn is enabled on the server.

In Mann vs. Machine mode, a player's death is broadcast to all teammates via a sound cue.

Contents

  • 1 Player Kills
    • 1.1 Regular Kills
    • 1.2 Domination Kills
    • 1.3 Revenge Kills
    • 1.4 Sentry Gun Kills
    • 1.5 Suicide
    • 1.6 Falling
    • 1.7 Headshot kills
    • 1.8 Backstab
    • 1.9 Kill assists
    • 1.10 Being Finished Off
    • 1.11 Telefrag
    • 1.12 Destruction
    • 1.13 Bleeding
  • 2 Environmental hazards
  • 3 See also

Player Kills

Player's HUD death icon, seen briefly in place of the Health number when the player dies.

Regular Kills

Main article: Weapons

Engineer

Spy

A regular kill awards 1 point to the killer.

Domination Kills

Main article: Domination

Spy

is DOMINATING

Sniper

Domination kills are rewarded after four consecutive kills on another player as signified by a musical cue.

Spy

is BEST FRIENDS with

Sniper

When Pyroland is enabled, the domination title will be exchanged with "is BEST FRIENDS with".

Revenge Kills

See also:Domination

Pyro

got REVENGE on

Heavy

Revenge kills occur after killing or assisting against a player that is dominating the player and are worth 2 points.

Pyro

BROKE UP with

Heavy

When Pyroland is enabled, the revenge title with be exchanged with "BROKE UP with".

Sentry Gun Kills

Main article: Sentry Gun

Engineer

Heavy

Occurs when the Sentry Gun of an Engineer gets a kill and awards 1 point to the Engineer. Can also be assisted.

Suicide

Main article: Suicide

Scout

bid farewell, cruel world!

Adds a death to the player's score. Occurs when the player types kill or explode into the console, when the player switches teams, or when the player switches classes outside of a spawn room, assuming the player has "Suicide after choosing a class" option enabled.

Falling

Main article: Fall Damage

Sniper

fell to a clumsy, painful death

Adds a death to the player's score. Occurs when the player falls off of the hitbox of the map or simply takes lethal damage from a fall.

Headshot kills

Main article: Headshot

  • With the Sniper Rifle

Sniper

Scout

Awards 1.5 points to the killer.

  • With the Huntsman

Sniper

Scout

Awards 2 points to the killer.

  • Deflected arrow headshot

Main article: Compression blast

Pyro

Sniper

Awards 1.5 points to the killer.

  • With the Ambassador

Spy

Scout

Awards 1.5 points to the killer.

Backstab

Main article: Backstab

Spy

Sniper

Awards 2 points to the killer.

Kill assists

Main article: Kill assist

Heavy+ Medic

Demoman

Awards 0.5 points to the assister. The killfeed message will always list the killer first, followed by their assistant.

Being Finished Off

Engineer

finished off

Spy

Awards 1 point to the killer. This occurs if a player kills themselves when they have been damaged by another player. It may also be shown if a damaged player disconnects, uses the kill or the explode command in console or gets an environmental death.

Telefrag

Main article: Telefrag

Spy

Engineer

Awards 1 point to the killer. This occurs if a player is standing upon a Teleporter Exit as it is being used by a member of the other team.

Destruction

Main article: Destruction

Heavy

Dispenser (Engineer)

Awards 1 point to the destroyer on the destruction of an enemy building.

Bleeding

Main article: Bleeding

Sniper

Spy

Bleeding can be induced mostly by certain weapons. Should the player die from the bleed condition, it will award 1 point to the inflicter.

Environmental hazards

Main article: Environmental death

Environmental death can be caused by damage received from various parts of the map. Some environmental interactions can result in instant death, such as being struck by a train. Other interactions may only cause some damage, which may not be enough to kill a player, such as being near an exploding pumpkin bomb. Some environmental hazards have unique kill icons.

See also

  • Domination
  • Respawn
  • Suicide
  • Ragdoll
  • Kill icons
  • Health Points
Death - Official TF2 Wiki (2024)

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